Loading... Please wait...

Free UK delivery to stores and on orders over £20.00

Add OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 Paperback book by  to your wishlist
OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1 Paperback book by

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1

by OpenGL Architecture Review Board and Dave Shreiner

£40.84 £42.99
You save £2.15 (5%)
  • Paperback book Paperback book
  • Stock currently unavailable Stock currently unavailable
  • Free UK delivery Free UK delivery

Would you prefer a different copy or edition?

OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1

OpenGL(R) Programming Guide, Sixth Edition OpenGL is a powerful software interface used to produce high-quality, computergenerated images and interactive applications using 2D and 3D objects, bitmaps, and color images. The OpenGL(R) Programming Guide, Sixth Edition, provides definitive and comprehensive information on OpenGL and the OpenGL Utility Library. The previous edition covered OpenGL through Version 2.0. This sixth edition of the best-selling red book describes the latest features of OpenGL Version 2.1. You will find clear explanations of OpenGL functionality and many basic computer graphics techniques, such as building and rendering 3D models; interactively viewing objects from different perspective points; and using shading, lighting, and texturing effects for greater realism. In addition, this book provides in-depth coverage of advanced techniques, including texture mapping, antialiasing, fog and atmospheric effects, NURBS, image processing, and more. The text also explores other key topics such as enhancing performance, OpenGL extensions, and cross-platform techniques. This sixth edition has been updated to include the newest features of OpenGL Version 2.1 , including: *Using server-side pixel buffer objects for fast pixel rectangle download and retrieval *Discussion of the sRGB texture format *Expanded discussion of the OpenGL Shading Language This edition continues the discussion of the OpenGL Shading Language (GLSL) and explains the mechanics of using this language to create complex graphics effects and boost the computational power of OpenGL. The OpenGL Technical Library provides tutorial and reference books for OpenGL. The Library enables programmers to gain a practical understanding of OpenGL and shows them how to unlock its full potential. Originally developed by SGI, the Library continues to evolve under the auspices of the OpenGL Architecture Review Board (ARB) Steering Group (now part of the Khronos Group), an industry consortium responsible for guiding the evolution of OpenGL and related technologies.

Top reviews

What's your view? Write a review for OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1

ISBN

9780321481009

Published
August 9th 2007 by Pearson Education (US)
Category
Multimedia
Number of pages
928
County of origin
UNITED STATES
Dimensions
232 x 178

Powered by Borders' Spookily Accurate Book SuggestionsIf you enjoyed 'OpenGL Programming Guide: The Official Guide to Learning OpenGL, Version 2.1', you may also like these:

Introduction to Algorithms a Paperback book  by etc., Thomas H. Cormen, Stein Clifford, Charles E. Leiserson and Robert L. Rivest

Introduction to Algorithmsby etc., Thomas H. Cormen, Stein Clifford and others

  • Paperback book Paperback book
  • Stock currently unavailable
  • £33.11 £38.95
    You save £5.84 (15%)
  • Add Introduction to Algorithms to your basket
  • Add Introduction to Algorithms to your wishlist
Computer Graphics with OpenGL a Paperback book  by M. Baker and Donald Hearn

Computer Graphics with OpenGLby M. Baker and Donald Hearn

  • Paperback book Paperback book
  • Dispatched within 14 days
  • £55.99
  • Add Computer Graphics with OpenGL to your basket
  • Add Computer Graphics with OpenGL to your wishlist
Computer Graphics a Paperback book  by James D. Foley

Computer Graphicsby James D. Foley

  • Paperback book Paperback book
  • Dispatched within 14 days
  • £52.99
  • Add Computer Graphics to your basket
  • Add Computer Graphics to your wishlist
Programming Language Pragmatics a Paperback book  by Michael L. Scott

Programming Language Pragmaticsby Michael L. Scott

  • Paperback book Paperback book
  • Stock currently unavailable
  • £36.55 £43.00
    You save £6.45 (15%)
  • Add Programming Language Pragmatics to your basket
  • Add Programming Language Pragmatics to your wishlist
Real-Time Rendering a hardback  by Tomas Akenine-Moller, Eric Haines and Tomas Moller

Real-Time Renderingby Tomas Akenine-Moller, Eric Haines and Tomas Moller

  • hardback hardback
  • Stock currently unavailable
  • £42.95
  • Add Real-Time Rendering to your basket
  • Add Real-Time Rendering to your wishlist
3D Computer Graphics a Mixed media  by Alan H. Watt

3D Computer Graphicsby Alan H. Watt

  • Mixed media Mixed media
  • Dispatched within 14 days
  • £60.99
  • Add 3D Computer Graphics to your basket
  • Add 3D Computer Graphics to your wishlist