A guide for those who want to take their Web site(s) to next level and make usability a priority. Through the hundreds of real-world user tests and contemporary Web site critiques, it helps you learn about site design, user experience and usability testing, navigation and search capabilities, old guidelines and prioritizing usability issues.
Deals with content and page design, designing for ease of navigation and users with disabilities. This book presents a series of principles which show: that web users want to find what they're after quickly; and, that if they don't know what they're after, they want to browse quickly and access information they come across in a logical manner.
Serves as a guide to the methods of usability engineering. This book provides the tools needed to avoid usability surprises and improve product quality. It includes information on which method to use at various stages during the development lifecycle, along with information on how to run a usability test.
The author uses this series to try to fight the information overload experienced during the 1980s and 1990s. It surveys specific design or development projects and includes essays by specialists that speculate on important trends in the field.
Details a variety of methods for attaining interface consistency, including central control, user definitions, shared code, and model analysis. This work presents a cost-benefits analysis of organizational efforts to promote and achieve consistency. It also considers the consistency of interface elements other than screen design.
Eyetracking is a field in user interface design. This book demonstrates what can be learned from users' eye paths over a variety of Web designs. It helps you to learn how much a user's goal or task influences the way they read and traverse a Web site.
This work focuses on the user interface aspects of internationalization. It pays particular attention to those problems not yet solved and solutions that are not yet fully incorporated into most commercial products.
Dealing with the topic of international user interfaces, this book presents both general guidelines and a number of detailed case studies on the many aspects entailed. It is of interest to project managers, lecturers, students, developers of basic software and user interface designers.