Using a series of hands-on projects to provide a firm foundation in various aspects of Flash MX 2004 use ranging from graphics, animation, video, and text to Action Script fundamentals and dynamic data integration, this volume shows how to build movies that integrate with dynamic data, stream video, and include forms that ask for user input.
Adobe's Creative Suite is a complete set of integrated graphics, design, and Web page creation tools that can help you produce professional quality brochures, flyers, and newsletters as well as dynamic Web pages. This book also shows you how to design a logo for your business with Illustrator and give it 3D effects.
Suitable for Flash designers and developers, this book helps to make the leap from ActionScript 2.0 to object-oriented ActionScript 3.0. It explains Object-oriented programming (OOP) concepts, such as packages and classes.
If you've dabbled with Flash and want to expand your repertoire, this book will teach you what you need to know about ActionScript in a fast-paced tutorial style. The ActionScript language is becoming an increasingly vital part of every Flash designer's toolkit, but it can seem like a scary prospect for the non-programmer. We'll show you how easy it is to create interesting, interactive movies in
Serves as a reference manual that describes the application programming interface (API) for Macromedia Flash Player, the client runtime environment in the world. This work includes syntax and usage information; descriptions of classes, properties, and events; and copy-and-paste code samples for every element in the Action Script language.
Creating web designs and site content in Macromedia Flash MX can be a lot of fun, but there are always tasks that you'll want to do again and again. It's always a bit of a hassle to have to keep recreating and tweaking the same old content or functionality in different projects, so why can't you just reuse what you've created? With components, you can do just that! Flash MX Components enable the .
Containing examples of object-oriented programming, this work teaches you how to write custom classes for your Flash applications. It also helps you learn how to: write proper Action Script syntax using the fundamentals of the Action Script language; use object-oriented programming techniques to build Flash applications; and more.
Allows you to learn Flash skills step-by-step at your own pace. This work provides tutorials that develops the skills that are most appropriate to the Flash projects you are working on. It helps you learn how to: navigate the Flash workspace and use common document types; use the Flash drawing tools and create engaging graphic effects; and more.