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Paperback book

Serves as a reference manual that describes the application programming interface (API) for Macromedia Flash Player, the client runtime environment in the world. This work includes syntax and usage information; descriptions of classes, properties, and events; and copy-and-paste code samples for...
Paperback book

Explains various programming concepts from a designer's point of view. This second edition helps you develop professional ActionScript 2 applications, and communicate about Object Oriented ActionScript 2 techniques. It includes explanations and examples of why and how ActionScript can simplify...
Paperback book

Shows readers how to work with objects, write and use various functions, handle dynamic data, and integrate with XML. This guide contains coverage of the ActionScript language, including data types, variables, events, and more.
Paperback book

Containing examples of object-oriented programming, this work teaches you how to write custom classes for your Flash applications. It also helps you learn how to: write proper Action Script syntax using the fundamentals of the Action Script language; use object-oriented programming techniques to...
Paperback book

When Flash Player 9 released in June 2006, it introduced the new scripting language, ActionScript 3, which has already taken hold in the Adobe Flex application development community. ActionScript 3 provides not only a significant enhancement in performance, but also a more robust programming...