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3D Math Primer for Graphics and Game Development Paperback book

3D Math Primer for Graphics and Game Development

by Ian Parberry and Fletcher Dunn

This book covers fundamental 3D fundamental maths concepts that are especially useful for computer game developers and programmers. The authors discuss the mathematical theory in detail and then provide the geometric interpretation necessary to make 3D maths intuitive. Working C++ classes illustrate how to put the techniques into practice, and exercises at the end of each chapter help to reinforce the concepts.

12 Used & Rare copies available from £21.25
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