Your basket is currently empty
This text covers the development of real-time rendering (several frames per second) for use in computer games, computer-animated movies, advertising and other applications. It focuses on the entire graphics pipeline, presenting new techniques and time-tested algorithms.
Light wear visible to page and cover edges. Clean text pages. Firm binding. Available immediately. 
Hardcover. Unmarked. Bottom edges rubbed; lower corners lightly bumped. Binding solid and square. 
Hardcover, ex-library, with usual stamps and markings, in good all round condition. pp., 1300grams, ISBN: 1568811829. 
Sewn binding. Cloth over boards. 900 p. Contains: Illustrations. Audience: General/trade. 